![]() Have you tried Iron Marines on mobile? Would you play it on PC and/or the Switch? Leave a comment below. Given Da Silva's comments, Ironhide might well consider looking to outsource any potential Switch adaptation, as its gameplay concept seems to fit the platform and timing is a must. Iron Marines Invasion for iPhone/iPad game reviews & Metacritic score: Fasten your seatbelt: the second entry of the electrifying RTS space adventure is back - welcome to Iron Marines Invasion. Getting back to the aforementioned leap from medieval fantasy to sci-fi, the company recently grew to three teams, one taking care of Iron Marines, another one making a new Kingdom Rush, and a third that is working on a secret project. So yeah, it's a card on the table, so perhaps when current tasks are completed we might take those steps or even add more content to the current game. Then there's the ongoing maintenance of the game, including bug-fixing and little details-tweaking. This third world alone takes several months, and same goes for the Steam port. It's also true that it's a relatively small team, we're 11 people and there's a huge amount of work ahead. Price Drops Free Apps CHRONO TRIGGER (Upgrade Ver.) 9.99 4.99. "It's one of those things that have been brought to the table", answers Da Silva when asked about a potential third version for the Nintendo Switch. They're currently developing a "third world" to come full circle in terms of post-launch content, and then they'll then adapt the controls and gameplay for a PC version. The idea is to cater to fans in an space not much explored so far in mobile, and so far it's working fine for the studio. Iron Marines was conceived as a leap for the studio from medieval fantasy to a sci-fi setting, at the same time sticking to their signature strategy genre. We'll have an exclusive look around the studio and its colourful offices with an upcoming interview with game design lead Gerson Da Silva and producer and programmer Gabriel Artus, but for now here's an excerpt on how the team is developing Iron Marines right after its September launch. Only for the most daring, reckless, all-out-of-bubblegum marines in space.Gamereactor was covering Gamelab Montevideo last week and we also took the chance to pay the Uruguayan studio Ironhide a visit, as it's one of the main players in the local dev scene after the huge success of the Kingdom Rush saga.
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